Изменена логика доспеха
This commit is contained in:
parent
429fe9b62f
commit
1fe08a596d
4 changed files with 133 additions and 43 deletions
|
@ -1,4 +1,4 @@
|
|||
[gd_scene load_steps=5 format=3 uid="uid://bpusphyhhg074"]
|
||||
[gd_scene load_steps=7 format=3 uid="uid://bpusphyhhg074"]
|
||||
|
||||
[ext_resource type="SpriteFrames" uid="uid://cw4pv1qucngxu" path="res://sprites/enemies/armor/living_armor.tres" id="1_j445m"]
|
||||
[ext_resource type="Script" path="res://scripts/enemies/LivingArmor.cs" id="1_ofbsx"]
|
||||
|
@ -7,10 +7,17 @@
|
|||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_d1ojb"]
|
||||
size = Vector2(15, 15)
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_ex1co"]
|
||||
radius = 150.0
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_62y1x"]
|
||||
radius = 15.0
|
||||
|
||||
[node name="LivingArmor" type="CharacterBody2D"]
|
||||
collision_layer = 5
|
||||
collision_mask = 5
|
||||
script = ExtResource("1_ofbsx")
|
||||
MovingSpeed = 35.0
|
||||
|
||||
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
|
||||
sprite_frames = ExtResource("1_j445m")
|
||||
|
@ -28,5 +35,21 @@ polygon = PackedVector2Array(-7, -4, -7, 15, 8, 15, 8, -4, 5, -11, -4, -11)
|
|||
position = Vector2(0.5, 7.5)
|
||||
shape = SubResource("RectangleShape2D_d1ojb")
|
||||
|
||||
[node name="AreaOfSight" type="Area2D" parent="."]
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="AreaOfSight"]
|
||||
shape = SubResource("CircleShape2D_ex1co")
|
||||
|
||||
[node name="PlayerCollision" type="Area2D" parent="."]
|
||||
monitorable = false
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="PlayerCollision"]
|
||||
position = Vector2(1, 8)
|
||||
shape = SubResource("CircleShape2D_62y1x")
|
||||
|
||||
[connection signal="area_entered" from="LightSense" to="." method="_OnLightEntered"]
|
||||
[connection signal="area_exited" from="LightSense" to="." method="_OnLightExited"]
|
||||
[connection signal="body_entered" from="AreaOfSight" to="." method="_OnBodyEntered"]
|
||||
[connection signal="body_exited" from="AreaOfSight" to="." method="_OnBodyExited"]
|
||||
[connection signal="body_entered" from="PlayerCollision" to="." method="_OnPlayerCollision"]
|
||||
[connection signal="body_exited" from="PlayerCollision" to="." method="_OnPlayerCollisionExited"]
|
||||
|
|
|
@ -32,6 +32,7 @@ position = Vector2(1, 8)
|
|||
shape = SubResource("RectangleShape2D_svj4b")
|
||||
|
||||
[node name="PlayerCollision" type="Area2D" parent="."]
|
||||
monitorable = false
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="PlayerCollision"]
|
||||
position = Vector2(1, 8)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue